System: Nintendo Game Boy
Programming and design: Imanolea
Graphics: Seiyouh
Music and sound effects: NAP.VGM
Releaste notes
v1.1 (december 28, 2016)
- Super Game Boy support added: custom frame and custom game palettes.
- Added face animation and scroll to chats
- Light redesign
- Screen falling bug fixed
- Noise channel sound effect bug fixed
v1.2.1 (july 21, 2017)
- Added Light Games references to the title and credits screen.
Love it! Good work!! When comes full game?
ResponderEliminarThanks for playing it! I'm afraid I have no specific date set for the launch, but we continue working on it. I will make sure to communicate the date on the blog as soon as it becomes clear.
EliminarC, assembly, or both?
ResponderEliminarAssembly only. I think it's a viable option on a system like the Game Boy.
Eliminar